Motion-sickness relief for autonomous rides
Glide
Summary
A motion-sickness relief system for autonomous rides: it warns 2–7 seconds before the car moves so riders can brace themselves. One sickness metric (MSDV) runs the same way on a sensor board, a web console and an iOS app.
- 3
- 2 → 7s
- −77%
Overview
Riders in an autonomous car don't look ahead. They watch, work and sit facing each other – and when what the eyes see and what the body feels disagree, motion sickness follows. Glide tells riders before the car sways, so the body gets ready first.
Live: glide-saas.vercel.app (the web console)
Problem
- Cause – a clash between vision and the vestibular sense. Autonomy adds time not looking ahead, other activities and facing seats.
- Scale – research reports 6–10% of autonomous-vehicle riders regularly experiencing moderate to severe sickness (Sivak & Schoettle), and up to a third of Americans getting car-sick (NIH · Mcity).
- The paradox – avoid multitasking and the sickness goes away; so does the whole point of autonomy.
Research
- The metric – three ways of measuring sickness (MSDV, MISC, FMS) were compared, and MSDV, rooted in an international standard (ISO 2631-1), was chosen: a standard metric lets the work speak the same language as everyone else's.
- Competitors – Apple Vehicle Motion Cues, ClearMotion, Bosch, Toyota, Holoride and others. The conclusion wasn't "nobody does this" but "nobody connects it": none joins measuring, predicting, warning and explaining in one flow.
- Wearable structure – how open-ear headphones sit on the ear was studied for an ear-worn haptic device.
Key decisions
Let the rider choose between time and comfort
Whether the fastest or the calmest route is best depends on the moment – not a call the system should make.
A four-step slider: Rush · Cruise · Glide · Pure Glide. In simulation, the calmest route took 18% longer.
Design the silence
Too many alerts get ignored, and ignored alerts destroy trust.
It speaks only past a threshold – zero alerts on steady straight stretches. If a movement repeats within five seconds, the screen stays off from the second time and only vibration signals it. “Silence = trust” became a written principle.
Change the sense, not the amount of information
Facing backwards or watching a video, a rider won't see an on-screen alert.
Rear-facing: all visuals off, vibration and sound instead; busy with something else: light and vibration instead of text. Eight alert channels, five priority levels.
Trust the ride over the spec
The first warning times – 1.5 / 2 / 3 seconds – felt too late on real rides to leave any time to brace.
Warning times went up to 2 / 3 / 5 / 7 seconds, scaled by speed, with a 40 m minimum warning distance.
The warning-distance formula and the sickness metric
Warning distance = max(40 m, speed × warning time × sensitivity).
The sickness metric (MSDV) is implemented the same way on the sensor board, the web console and the iOS app: acceleration is squared and accumulated over time, then turned into a 0–100 Glide Score, with state boundaries at 4 · 10 · 18. Because all three share one formula, what the board measures and what the app shows read in the same language.
Design
- Five principles – warning is the golden time · silence = trust · speak only at thresholds · a priority order of senses · never blame the rider ("We've got you").
- Haptics – a 225 ms on → 100 ms off → 225 ms on pattern tuned on real rides, with a different strength curve per direction.
- Thirteen steps of care – from a gentle suggestion, to applying a change and telling the rider, to stopping the car if needed; intervention scales with severity.
- Screens – five in-car display states, six Dynamic Island states, three widgets and two live activities, and 50+ alert messages.
- Privacy over accuracy – no health-data integration, and face video is never stored.
Prototype
Three parts run on the same data.
- Sensor board – an Arduino with two MPU6050s (one for the car, one for the head) and left/right vibration motors, sampling at 50 Hz and calibrating on 200 samples at start.
- Web console – a Next.js console with ten sections, used to replay scenarios Wizard-of-Oz style. Deployed.
- iOS app – SwiftUI, CoreMotion, AirPods head-motion and haptics. The build passes; it isn't on TestFlight yet.
Activity
- TypeScript32.8%
- Swift27.6%
- HTML20.6%
- JavaScript11.7%
- C++4.8%
- CSS1.3%
- C1.1%
125 of 145 commits written together with Claude Code
145 contributions since Apr 24, 2026
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Commits on Jun 20, 2026
- df759cb
chore(glide-ios): TestFlight 준비 — HealthKit 제거, 프라이버시 매니페스트·암호화 고지
exclusiveyon-a11y committed
Commits on Jun 12, 2026
- 648443b
feat(glide-ios): 온보딩·로그인 개편, Vision Band Active Head Tilt, 레이더 예보, 접근 도로주행
exclusiveyon-a11y committed
- d287655
feat(glide-ios): 멀미 AI 분석 페이지·차량세팅 공통 컴포넌트·리포트 전체화면
exclusiveyon-a11y committed
Commits on Jun 11, 2026
- 675676e
polish(glide-ios): 동승자 고지·AI 지도·상태어휘 통일·레이더 화질·정리
exclusiveyon-a11y committed
- 249fc0f
polish(glide-ios): 전반 라이팅·컬러 일관성 검토 반영
exclusiveyon-a11y committed
- d824ce2
feat(glide-ios): 노션 반영(주행 프로파일·다인 탑승 케어) + 리포트/UI 정리
exclusiveyon-a11y committed
Results
- −77%
- −78%
- +18%
Where a person steps in
- By itself – the sickness figure (MSDV) is measured continuously and spoken before it crosses the line.
- By hand – intervention is proportional to severity: from a light suggestion, through acting and then saying so, to stopping the car — thirteen steps. The trade between time and comfort is always the passenger's to make.
- Silence is designed too – below the threshold it says nothing. A system that always talks gets switched off.
Reflection
- When the design document is wrong, fix the document. The point is to protect the experience, not the numbers.
- UX inconsistency is usually an information-architecture problem. Vehicle settings scattered across several screens became one shared component.
- Build demos for the worst conditions.
- The pivot – from a consumer ride-hailing app to an SDK for carmakers plus a companion app that works in any car.
- Next – in-car A/B tests, direct Bluetooth, and a personalised model.